Vacuum Voyager
Ferbuary 13, 2024
Ferbuary 13, 2024
A 3D, Top-Down Camera, Spaceship Cleaning Robot Simulator Game. The player is a selfless, cleaning robot in quest of a single purpose: To make the crew happy by cleaning the exterior of the ship.
A group project Developed in C# Unity, made available for WebGl.
Publish: Ferbuary 13, 2024
Envisioning Vacuum Voyager
Working in a group, as many things, is a double edge sword. On one hand as a team we are able to get more things done in a smaller period of time, but on the other hand there can be too many cooks with plenty of ideas and a lack of communications. In a normal professional enviroment, everyone already has a role assigned, and even there people still overlap on each others work. This is why communication is key, and for communication to work, most of the time there needs to be a leader. A leader that takes whats best from individuals and hightens their skills in group scenarios. And in this project I took the job of being a leader.
Vacuum Voyager Design Document
Apart from leading the team, I was also the UI Programmer (Menu and GUI), the Technical Designer (blending Gameplay Design with Gameplay Programming).